Cara Page: https://cara.app/fbsa
Bluesky: @filipeaugustoart.bsky.social
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2021 / Present - Senior Concept Artist at Funcom ZPX (Games Company, Lisbon, Portugal);
2018 / 2021 - Concept Artist at Funcom ZPX (Games Company, Lisbon, Portugal);
2018 - Course in Graphic Design's Techniques at IEFP (Lisbon, Portugal);
2013 / 2017 - Concept Artist/2D Artist at Bica Studios (Mobile and Augmented Reality Game Company, Lisbon, Portugal);
2012 / 2013 - Internship at Biodroid (Mobile and Web Game Company, Lisbon, Portugal);
2009 / 2013 - College Degree / Bachelor's Degree in Digital Animation at Universidade Lusófona (Lisbon, Portugal);
2008 - Course in Drawing Animation at Faculdade de Belas-Artes (Lisbon, Portugal);
2005 / 2009 - High School graduation in Visual Arts at Escola Secundária José Saramago (Mafra, Potugal);
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From an early age, I began to draw and found myself inspired by the World, Nature and technologies, such as video games and movies. My passion for fantasy, sci-fi, ancient mythology and the History of Mankind, has shaped my art and the stories I want to represent. Therefore, I focus on the details and in each element’s purpose, enriching every new challenge.
I am open to getting out of my comfort zone and I like to think outside the box, leaving the traditional concepts and trying new ideas. I value every constructive criticism and challenge myself to improve.
My dream is to work on creating video games, comics and illustration. My purpose is to inspire other people through my art and motivate them so that they can express themselves through their own creations, as well.